Non-fungible tokens (NFTs) continue to be a dominant force in the Web3 space for increasing innovation and adoption. As the space continues to make its way to mainstream adoption, Web3 will reach new demographics, including young adults.

Recently, big-name entertainment company Disney, which has a strong interest in kids, expanded to include crypto-savvy team members and partnered with the Polygon blockchain network.

These developments point to the imminent entry of large entertainment companies into the world of Web3. However, big questions arise if Web3 content is to be created for minors, such as how does an NFT become child-friendly? How does real estate work when it comes to palaces?

Cointelegraph spoke with Jeremy Fisher, artist and founder of Lucky Ducky — a family-friendly NFT collection — about how we create Web3 content for kids and usher them into the next generation of digital interactions.

Although there have been cases where NFTs have been used and even by children, such as a 9-year-old girl who fell in love with cats and made a cat NFT kit, Fisher believes that parents are still the ones who should consider projects to support them while their kids don’t. They are still young.

He said it was “just like supporting your favorite production studio in the early days”.

“We believe that buying and trading should be done by adults. Once the group is established and funded, there are many products that can break away from the concept.
The Lucky Ducky NFT characters are all from a new family-friendly animated series that’s also in the works, Fisher said. For kids, he said, popular kids’ shows are excellent ways to introduce Web3 concepts and “highlight existing IP and NFTs”.

Related: NFTs are the key to turning a passive fandom into an active one

However, since the Web3 space is still in its “wild west” phase, Fisher said NFT and many Web3 activities that cater to minors should remain closely supervised by parents.

“It is recommended that parents control anything children interact with including Web3.”
As technology becomes more mainstream, he expects Web3 tools and features to “run in the background of games and collectibles to make trading easier”, with built-in protections and parental controls.

However, since NFTs are great tools for general mass adoption and teaching newcomers about the space, the same is true for the younger generations.

“NFTs are a really great tool for investment education such as how a pretend stock trading game teaches how the stock market works.”
Fisher went back to the days of receiving savings guarantee from parents or family members.

“We could see the same use case where adults set up a kid’s wallet with some NFTs to keep and then give them away when they’re older and see how some of their favorite projects have gained value.”
Not only will these digital assets teach young users how to interact with digital reality, but the education from NFTs can also be limitless. There are already Bitcoin-themed games and educational tools, including bedtime stories, aimed at children to inform them about the use of cryptocurrency.

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